





The Last Mission Remake
Originally this game was released in 1987 by Spanish company Opera Soft for multiple 8-bit computers including MSX1, MSX2, ZX-Spectrum, Amstrad CPC and even x86 PC. As most games of that era, The Last Mission was a screen-to-screen labyrinth game with shooter elements.
You control a flying robot with laser which have to guide the caterpillar platform through the levels of the underground labyrinth up to the planet's surface. The robot can fly only a limited amount of time and have to land on the platform to restore the energy. The platform in turn cannot fly and shoot and can move on the floor only, so the robot should shoot out enemies and clear the passage ahead in order to move it further.
This remake is based on the x86 PC DOS version with 4-color CGA graphics and beeper sound. All graphics was colorized to 256-color palette by hand using MSX2 version reference. Later Alexey Pavlov ported this game to iOS devices and did some gameplay and graphical enhancements as well. He also added sound effects and free music by Mark Braga.
Most probably, iOS version is nowhere to be found now, sorry for that.
Authors
- Pedro Ruiz — the original author and Opera Soft founder
- Dmitry Smagin — main coding
- Alexey Pavlov — additional coding and gfx, porting to iOS devices
- Mark Braga — music and sfx
Downloads
- last-mission-win-0.8.zip — Pre-compiled binary for win95 or later
- last-mission-linux-0.8.tar.gz — Pre-compiled binary for linux (Ubuntu 32-bit)
- last-mission.opk — Binary package for Opendingux devices (GCW-Zero, RG-350 etc)
- last-mission-0.8-src.tar.gz — Source code package
- Github page — 'master' contains v0.8, 'unstable' has unfinished level editor
Other media
- Making of 'The Last Mission' remake — article on www.gcw-zero.com (now defunct)
- Mobygames page


